This patch adds a very handy mirroring tool to ship editor, improves ship movement and fixed weapon firing accuracy.
- Added a tool that can mirror your ship design by any horizontal or vertical axis, replacing the other side. This can effectively reduce your module placement effort by half! Works with undo as well.
- Reimplemented some core motion control math to take moving target frame's own movement during planned motion into account. Generally ships should now reach and keep their desired engagement distance better.
- Improved fixed weapon accuracy by refining their firing timing algorithm. The logic now extrapolates motion of the weapon and target to expected next frame's time and doesn't fire if the next frame's firing solution seems to yield a hit closer to the target's center.
- Some small / rare bugs fixed.