Starting experience update
- Increased first level bonus for ~20 features. Like Jump hole generator starts on sector 80.
- Autobuy has 1/5 levels per purchase opened by default (was 1 only)
- Spawn enemies mostly on screen
- Reworked starting money mechanic and updated stat description
- Beam platform can be hidden too now (not just laser)
- Fix gambler scaling
- Crit chance and crit damage stats on stats page
P.S. I don't post every small fix\update here. You can always see what was changed by small 1mb update ingame (click on label "rev XXXX" right to sector controls in top middle)