Dear Shoppe Keepers
We have a very early unstable test build we wanted to bring out to you guys.
This addresses some known issues in our previous build.
We decided to push this out a little quicker this week to give people who wish to help test features and fixes more time. We will be addressing further issues and adding more content/features before making this our live build.
Things we have addressed
- Weekly events now change daily
- % for prices/profits makes a return to the UI
- Pink rabbits fixed
- 3D glasses reward in quests fixed
- Hitting a thief wont be marked as "Hit innocent" in the Shoppe Reputation UI
- Hitting a thief no longer yells for help, instead apologizes for being a thief
- A bunch of new colliders added to Town props
- Bow on third person view for other players will not stretch anymore
- Fixed container 10 items issue
- Shift click adds/removes 10x items in the container
- Bow arrow distance dependent on charge amount
- Hate decrease filter works
- Dead mob footstep looping fixed
- Skeleton idle animation fixed
- By popular demand the secret npc is gone
To access this update you should do the following
- Right click on Shoppe Keep 2 in your library
- Click on Properties and then go to the Betas tab
- In the drop down menu, select "unstable_test_branch"