Developer postOriginal post (opens in a new tab)

New Unstable Test Build Available

Dear Shoppe Keepers

We have a very early unstable test build we wanted to bring out to you guys.
This addresses some known issues in our previous build.

We decided to push this out a little quicker this week to give people who wish to help test features and fixes more time. We will be addressing further issues and adding more content/features before making this our live build.

Things we have addressed

  • Weekly events now change daily
  • % for prices/profits makes a return to the UI
  • Pink rabbits fixed
  • 3D glasses reward in quests fixed
  • Hitting a thief wont be marked as "Hit innocent" in the Shoppe Reputation UI
  • Hitting a thief no longer yells for help, instead apologizes for being a thief
  • A bunch of new colliders added to Town props
  • Bow on third person view for other players will not stretch anymore
  • Fixed container 10 items issue
  • Shift click adds/removes 10x items in the container
  • Bow arrow distance dependent on charge amount
  • Hate decrease filter works
  • Dead mob footstep looping fixed
  • Skeleton idle animation fixed
  • By popular demand the secret npc is gone

To access this update you should do the following

- Right click on Shoppe Keep 2 in your library
- Click on Properties and then go to the Betas tab
- In the drop down menu, select "unstable_test_branch"