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"The Dreamlands: Aisling's Quest" coming soon. Also, updates on "The Nightmare"

Hello all!

I've been working on the latest details, fixes and improvements for "The Dreamlands: Aisling's Quest" and everything should be ready for its release next month!

So, what have I been up to? Well, other than working on fixing issues and improving performance on lower-end systems, I have been looking into translations for the game. Right now, it's already translated into Spanish and German, and I will soon have French and Italian subtitles as well. On top of that, I found a couple of really cool voice actors that are giving life to the characters, so that is going to be a big plus!

I've made sure the game can run on systems with integrated graphics, and I'm constantly making more changes to improve performance even more.

Another thing I am looking into are achievements, so I will add those to the game as soon as I'm done with the other things I need to polish. I also want to add trading cards, but thanks to the "fake games" problem Steam only activates trading cards after the game has reached "a certain threshold" (I think they mean "until it reaches a specific number of players"), so I think we'll have to wait a little longer for that.

So yeah! If you like mystery casual games, or point-and-click adventure games follow and wishlist it! "The Dreamlands: Aisling's Quest" will release on Windows and Mac during the first half of April.

http://store.steampowered.com/app/821550/The_Dreamlands_Aislings_Quest/

And now, about "The Nightmare from Beyond". As I said on a previous update, I would put that game on hold for a few weeks while I finished working on "Aisling's Quest." Well, now that the game is almost out, I will review my plan for "The Nightmare" and take the next steps. Ideally, I would like to hire people so the game can be finished as soon as possible, with the highest possible quality. Having said that, I think my best option would be to raise money (maybe through a crowdfunding campaign) or maybe through Patreon (a slower but still good option, that I could use to support upcoming projects as well). My other option would be to just finish the game alone meaning that it would be done "when it's done." What I don't like about this second option is that, while I am good at some things, I am not good at everything. For example, the quality of audio work I would do would not be as good as the audio work made by an actual audio pro.

Either way, my first goal after releasing "The Dreamlands: Aisling's Quest" will be to finish that big update I've been talking about for a while, including the temporary price change I announced earlier this year.