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10.11.3 Improved Health and Resistance

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10.11.3 Improved Health and Resistance

Balancing:
Violet, Alex, Amelia, and Ghost gain
about 10% more health per level.
Golem and Ghost Ship gain about 25%
more health per level.
Lowered enemy attack, defense, magic,
spirit, dexterity, and mana by 5%.
Violet, Alex, Amelia, and Ghost gained
25% resistance to gravity.
Golem gained 50% resistance to gravity.
Ghost Ship gained 75% resistance to
gravity.
Increased expression resistance for
Non-summons from 50% to 87.5%. (golem
and ghost ship increased to 93.75%)
Increased expression resistance for
summons from 0% to 75%.
Increased Violet's Thread resistance
from 10% to 25%. (new saves only)
Violet now has an additional 25%
resistance to Expression. (new saves
only)
Alex and Amelia gained 25% resistance
to fire, ice, and dark. (new saves
only)
Alex and Amelia gained 25% weakness
to Holy. (new saves only)
Ghost gained 25% resistance to ice
(new saves only) (ghost didn't gain
changes to dark and holy because
they already had them)
Golems now have 50% resistance to
radiation. (only the upfront damage,
not the DoT)
Increased fire's innate DoT from 25%
to 50%. (halved proc chance for single
target)
Increased health and defense of
Invisible Wrex by 10%.
Increased stats and exp of Demon Door
XIII by 33%. (when new demons doors
are added, this will be renamed to
Demon Door X)
Removed miniboss encounter in chapter
6. (this is no longer needed due to
the stronger demon door)

Misc:
Changed name of Super Blackhole back
to Massive Blackhole.
Fixed multiple enemies from either
being, or not being, flagged as a
robot.
Fixed summons from remaining after
respec.