Gameplay Changes
- LIBERATOR and BALANG ARAW now available.
- WESPE AR weight reduced to 1250 (was 1500).
- Distance-based dodge dampening now only affects sideward movement. Dodging forward, backward, and upward will stay the same regardless of distance from target.
New Features
- Added: More CODEX entries.
- Added: Option for switching targets when current target gets eliminated. Defaults to OFF.
- Added: Post-game screen BGM.
Bug Fixes
- Fixed: SHENQIANG RS cancel frame occuring before transform frame.
- Fixed: GRAM RAILGUN firing animation not being cancelled in the client.
- Fixed: Transformable weapons not transforming properly in the client.
- Fixed: Weapons that transform from melee to gun ignores melee recovery and cancel windows when switching forms during an attack.
- Fixed: Knockback getting applied on dead entities causing a black screen crash.
- Fixed: Camera look angle resetting when toggling between locked and unlocked mode.
- Fixed: Spamming ESC in the pre-game cinematic freezes the game.
- Fixed: Other minor bugs.