This is our Roadmap for development, from Early Access to Full Release!
You can watch the Wednesday Warzone detailing them here : https://www.youtube.com/watch?v=ClvpOTzaEEk
First Month - April :
- Private Room and Chat, Invite from Steam, Rematch and other quality of life improvements for better Online Experience.
- Codex (i.e. in-game jargon and concept explanation feature)
- Bug Fixes and Netcode Improvement.
- Two New Weapons! (One hand weapon and one back weapon!)
- End of Month : Fashion Contest!
Second Month - May :
- Two hand weapons, one ranged and one melee!
- More Internals!
- Single/ Local Player Horde Mode!
- New Map!
- Online FFA, Survival and other Modes!
- Bug fixes and Netcode Improvement.
- First Balance Update.
Third Month - June :
- New weapons!
- New Maps!
- Dedicated Server Applications
- Actual Dedicated Servers
- Bug Fixes and Netcode Improvement.
Fourth Month - July :
- New weapons!
- New Maps!
- Matchmaking
- UI Rework
- Bug Fixes and Netcode Improvement.
- Second Balance Update
Fifth Month - August :
- New weapons!
- New Maps!
- Mech Decals and Patterns
- Bug Fixes and Netcode Improvement.
Sixth Month - September :
- New weapons!
- New Maps!
- Profile Customization
- Bug Fixes and Netcode Improvement.
- Third Balance Update
Seventh Month - October :
- Two new weapons!
- New Maps!
- Leveling, Leaderboards, Achievements (Beta)
- Virtual Currency, and Shop (Beta)
- Bug Fixes and Netcode/Online Profile Improvements.
Eighth Month - November (Tentative Full Launch) :
- By this time, complete feature list.
- Shop and Inventory
- Level Up system with ranks and rewards
- Player Icons, Flairs and Avatars
- Mechs with Patterns and Decals
- Each weapon and body part has at least one premium cosmetic counterpart for sale
- Online and Offline have all duel, elimination, survival, horde game modes and all maps
Post-release
- Continued bug fixes and improvements.
- Possibly more Weapon/Body content.
- Possible fully realized single-player campaign mode/ story mode.
Please continue to support the game!