Patch Notes 1
Hello All,
Thank you for all the feedback and we are happy to bring the first patch post launch.
Duos and Teams
We have added Duos as a gameplay option for players. The default option for this (as well as teams) is for auto fill to be on. This can be adjusted when selecting the play mode (pressing the “Solo” default button in the lower right corner of the Lobby). You can manually invite your Steam friends from the friends list in the upper left corner.
• Enabled Duo gameplay mode accessible through the lobby UI
• Fixed an issue in team matchmaking that would cause players to remain in lobby preventing them from finding a game session.
Gameplay
• Fixed an issue that would cause player characters to have incorrect skin tone
• Turning is no longer frame rate dependent, the turn rate is now consistent across all frame rates.
• Increased crouch turning rate.
• Reduced warm up period to 60 seconds
• Character name length is now limited
• Fixed issues where incorrect death message was displayed
• Fixed season pass experience rewards to auto consume.
• Increased horse mount speed, horses now are slightly faster than chariots.
• Optimized ambient occlusion and specular values on world assets.
• Fixed issue that would cause a slain players inventory not to display when looting.
• Fixed revive issue in teams and duos where players would get “Target not found” notice.
• Adjusted base heavy crossbow asset.
• Fixed issue where loot would cause collision, stopping combat.
• Fixed an issue that would cause player item selection not to save. Player items should now save upon lobby exit.
UI
• Fixed descriptions of some items in the store to make them clearer.
• Purchased items will now show as purchased in the store.
• Initial UI lobby pass to handle more than 30 items (clothing)
o These items will be updated and in player inventory later this week.
There is more to come in the coming days and weeks. We appreciate all the feedback and support so far.
Sincerely,
Industry Games