It's been only two days since the last patch, but we've been working around the clock for this. Here is our latest update.
What's new ?
Here are the main changes .
- Special characteristics of stations are now shown in UI & HUD : shipyard, station in construction, contract objective, and so on.
- The trade route menu has been remade and now features hints on where to buy or sell resources.
- Gamepad users can now invert both sticks to turn with the left one. We've also changed the gamepad bindings, be sure to go to the settings menu to see how to use it.
- Lots of bugs and crashes have been fixed.
This update was mostly about the user interface and features lots of small changes. Read the full changelog here.
What's next ?
It's been only two days since the previous patch and we've been hard at work. Updates will now be more spaced, so that we have the time to work on gameplay changes and long-term content.
We're going to be working on contracts, gameplay balance, end-game content and so on. We'll obviously keep fixing game-breaking bugs as fast as possible, maybe by releasing small bugfixing patches and larger content updates.
Thank you all for your enthusiasm, patience, and incredibly good feedback on on the game.