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EAV 016 + Demo Patch Notes!

EAV 016
  • added new items; supply_drop_signal, cooking_pot, gun_parts, hell_stones
  • added new guns; mp40, makarov, boomstick
  • added new food items; ravioli, bread, cream_cakes, raw fish/meat, cooked fish/meat, fish_soup, meat_stew, baked_pie, cereal
  • added new drink items; soda, beer, dirty_water
  • added new build menu_UI
  • added new build_objects; campfire, forge, workbench, master_workbench, storage_crate, bed
  • added fortification reinforcement, costs resources
  • added item/ammo carry capacity, when over limits your player_speed will be significantly reduced
  • added new skills; lumberjack, miner, encouragement, juggernaut, pack_mule
  • building cost resources now instead of souls, could cost wood, stone, metal, concrete
  • control_menu text_UI's now match primary font
  • equipping weapons with one already equip will now exchange your weapon and toss it onto the ground
  • doubled current playable area size, opened up office districts and additional residential/buisness districts
  • pressing 'tab' now will open your inventory, changed from 'i'
  • pressing 'v' will open your build menu, 'b' will turn off build mode (preview highlight)
  • removed stair build_object
  • sorted death_menu UI elements, more structured now ___________________________________________________________
  • +adjusted bush_pickup trigger colliders
  • +added a handful of additonal crates, pickups to the world
  • +changed overall stamina consumption amounts as according; - hp_gain = 10 - raw_spgain (include eggs) = 5 - bread_spgain = 10 - bean_spgain = 15 - cereal_spgain = 20 - creamcake_spgain = 25 - ravioli_spgain = 30 - cookedfish_spgain = 45 - cookedmeat_spgain = 50 - bakedpie_spgain = 75 - fishsoup_spgain = 100 - meatstew_spgain = 125 - dirtywater_h2gain = 5 - cleanwater_h2gain = 15 - soda_h2gain = 25 - beer_h2gain = 35
  • +fixed pickaxe_rigidbody
  • +fixed a few ore node colliders, can be mined now
  • +fixed storage_crate raw_fish_UI amount, now displays correctly
  • +fixed an issue with cream_cake eat button, works correctly
  • +fixed an issue with item cap not decreasing when opening locked doors
  • +fixed an issue with summoning_stone amount not decreasing after use
  • +fixed an issue with binding_stone amount not decreasing after use
  • +fixed certain obstacle scripts, now can be purchased
  • +fixed hammer scrap_button, scraps for correct amounts
  • +fixed an issue with secondary weapons dropping when weapon switching
  • +fixed an issue with bed prompts showing while resurrecting
  • +fixed workbench cooking_pot button, disables properly now
  • +fixed resurrection item/ammo_storage counts
  • +lowered demon spawn counts to help performance in late game
  • +increased hatchet_damage from 9 to 20
  • +increased pickaxe_damage from 7 to 20
  • +increased boomstick_damage from 160 to 200
  • +re-enabled steam achievements
  • +removed giant table blocking walkway in mp40 house
  • +reduced brute demon_speed from 10 to 7
  • +reduced hound demon_speed from 11 to 8
  • +updated death_menu UI buttons DEMO EAV 016
  • updated current playable area to a newer, slightly larger one
  • unlocked all standard demons types except for horrors
  • REFER ABOVE FOR EAV 016 ADDITIONS* _______________________________________________
  • +decreased spawn rates for new players
  • +increased spawn rate timers from 60 to 100
  • +increased 9m_ammo_pickup amounts in spawn
  • +increased amount of all ammo_pickups from 60 to 185 for demo
  • +fixed fire demon spawners, no longer spawn outside map Anything marked with a '+' is POST patch. Slay Hard! CJ