Well done mortal...
EAV 014's transition to EAV 015 has been successful and work in the next chapter begins. EAV 015 will still be receiving optimizations/bug fixes while work on EAV 016 begins.
Expect tiny patches to still trickle in here and there, whenever there is one I will always be updating the notes. Check there for more information on specifics.
As for EAV 016, development time should not be a 3 month window gap this time around, so expect sooner news posts and game updates.
Introduction to a improved building system will be a major highlight next update. I will also be finishing up all firearms, explosive, and melee weapons that I couldn't get to for 015's release. Major UI improvements will surely occur, inceased item list, more demons, revamped skill system moved on over to a tree like system, saving, customizable options - again!
I'll post more info in the coming week, as for now just slay hard, report bugs and have fun! Oh - and earn those achievements too!
I will also post helpful starting information in our guides tonight to help our new players out. If you are purchasing in expectations of a true 'Horror' experience, such as Outlast or Amnesia - this is NOT the game for you.
Just addressing it now since I have received a couple e-mails regarding this, no - it is definitely a shooter.
CJ