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0.53, 2017 12 22 (Interim Update)

Hi guys,

We have pushed a Non-Roadmap Update live. Here's the changelog:

- Increased distance of seeing NPC names in ES
- Increased capacity of a new trailer (to 11,000)
- Old manure spreader capacity increased to 10,000
- Field price increased by 30%, cents eliminated
- Area seen as fertized is precisely the same as actually fertilized
- More strict and accurate calculations of field status. For example using manure for the whole field will result in 100% manure coverage (it used to lose a few percent in info display)
- Increased hungry animals death day to 9, to avoid them dying while player is in long rest (they will die however if have been hungry before the rest, just not while they actually get hungry while player is resting)
- Fixed bumping and shaking on a cultivated/sown field. It was felt especially with larger vehicles like harvesters. BUT these have to be cultivated/sown - old fields (loaded from save) will remain bumpy until worked on again
- New and additional English voice overs
- Added separate slider controlling voice volume only

Happy Holidays,
your Toplitz & UMEO Team