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0.63, 2018 02 10 (Vehicle Update)

Hi guys, coming back to content updates after the big maintence sessions. Here we go:

Vehicles:
- New vehicle: Lindner 94 (a bit smaller and cheaper).
- New vehicle: Square baler (modern).
- New vehicle: Krampe Big Body 500 grain trailer.

Music:
- New music for menu and wedding ceremony.
- New music jingle for quest complete.
- New music jingle for achievement unlocked.
- New music jingles for waking up.

Quests:
- New NPC quest class: Cultivation orders.

Wildlife:
- Added mushrooms (4 different) and wild strawberries to pick up.

NOTES: Mushrooms and strawberries grow in forest areas (where animals also tend to be). Mushrooms and strawberries can be eaten or sold. Mushrooms tend to hide in the grass (not always, but they do) - walk slowly and look carefully, as in real life. Mushrooms and strawberries can be a bit better visible using ES (not too much though, not too make these easy). Mushrooms and strawberries grow back after 24 days, but in slightly different places.

Additional:
- Objects picked up to inventory that have panel message (eggs, milk, fish, mushrooms, strawberries) have their icon included in panel message as well.
- Player's overall condition (eat+sleep) has to be 50% or more for the NPC quest dialog option to appear. But even if condition was less, markers were still present on map and above NPC head.
With lack of actual dialog option this was confusing. So - if overall condition is less than 50%, NPC quest markers do not show.
- If player overall condition is smaller than 30%, he has dialog option to ask for food instead of asking for work.
- Adjusted rotation vel of old plough wheel.
- Adjusted params of plow affecting (turning) the tractor - smaller tractors were difficult to drive.
- Adjusted friction of front wheels while plowing - tractors should be easier to drive and control during field work.
- Fixed mysterious shadow reappearing while plowing.
- Some optimisations to shadow render.
- Fixed weird bug of player hen multiplying after game load (in the same spot).
- Fixed weird AI bug of sometimes cloning some NPCs after load.
- Adjusted overbright fogs in the morning.
- Adjusted overbright sun reflection params in the morning.
- More natural intensity and colours of sky haze.
- Atmospheric scattering params and colours fit sky haze more, horizon much better aligning with sky now, especially in low sun lighting conditions.
- Numerous world fixes (flying trees, dense areas).
- Improved foliage density, especially in forest areas.
- Fixed wrong text at the end of Claras plowing and cultivating quest (only for new games though).
- Fixed wrong colours and dirty param propagation for few trailer parts.
- Fixed rotations for trailer pistons.

Your Toplitz & UMEO Team