Vehicles:
- fixes to Lindner 94ep original shape
- fixed hitch to Boxer mower (lower 3p was hanging in the air behind tractor)
Building material & furniture:
- new building material "ceramic tiles".
- tiles can be bought in the building store
- new player home parts for ceramic tiles functionality
- ability to buy new furniture for player home (room by room, not globally)
- new furniture sets for both kids rooms
- new furniture set for a living room
- new furniture set for bedroom
- new furniture set for a kitchen
- new furniture set for a bathroom
- furniture sets can be bought in a building store (new menu for a building store, entered with Enter as usual store menu)
- new furniture and ceramic tiles should be working fine before and after loading saved game.
Family life:
- fixed bad sleeping animation rotations for 2 women models
- added clapping sound to wedding music
Greenhouse:
- added hydrosystem to player greenhouse
- added player greenhouse internal humidity. Humidity is affecting plants growing in the greenhouse, it cannot be too high nor too low.
- there is a visual humidity indicator inside of the greenhouse (arrow with scale). The arrow accurately shows humidity for a given moment.
- player is able to turn on watering manually to increase humidity if it is too low.
- watering system will turn off automatically if humidity reaches high levels.
- if not watering, greenhouse humidity will tend to level with external (world) humidity - it will increase if it rains outside and decrease if it is hot and warm. However this process depends on a number of windows and doors open. The more of these open, the faster humidity will level out. If all of them are closed, however, this will take days.
- internal humidity limits depend on number of doors and windows open/closed. If most are closed, it will never reach maximum humidity, nor total dryness. If most are open, however, it is possible to totally wet or dry the insides of a greenhouse (depending on outside weather).
- greenhouse watering does cost (not much, but some nonetheless). It is possible to keep greenhouse closed at all times, and water it manually once every few days. However if cost is a problem, one can catch rain inside by opening windows, and then close them to keep humidity inside. Or open windows to lower humidity on sunny weather, if humidity is too high.
- greenhouse vegetables actually continually grow (increase numbers of potential crops) if humidity is good, and decrease potential crops if humidity is bad. So it is good to keep windows and doors closed and control the humidity every once in a while.
- proper FX for greenhouse showering
- detailed rain also for medium video settings (3D rain drops on camera)
- when in greenhouse during watering, water drops appear on camera as well (if settings allow this).
- greenhouse side windows no longer have handles as these don't open. Only top (roof) windows open.
- greenhouse still has penalty if not totally fixed - even if humidity is ideal, not fixed greenhouse will deliver decreased crops.
- number of smaller world fixes