Hi guys, rather late this week we present the "Gamepad Update". Here's the changelog:
"Gamepad Update"
- Game properly recognizes Xbox pads *together* with other analog device.
- Support of steering wheel, joystick and other analog divices.
- Only one analog device other than XBOX Pad can be plugged in
- Controls switch on any input detected. For instance if playing with keyboard and pad button is pressed, game switches to pad controls right away.
In this way player can freely switch between driving with steering wheel and walking/fixing with keyboard and mouse, without the need to unplug devices.
The only exception from the rule above is mouse movement while walking/driving while using analog controller (not pad).
Using mouse while driving with analog controller other than pad will keep driving with the controller, won't switch to keyboard and mouse - this way player can drive with a steering wheel and look around with mouse.
- Input device change is shown with selected input icon in lower left screen corner, both in game, and in menu.
- Analog input devices other than Xbox pad are detected and reiterated upon unplugging/plugging, game properly recognises not only XInput device changes.
- 3 distinct controls configs for 3 classes of input: keyboard and mouse, Xbox pad and other analog device, so these are configured independently.
- Xbox pad controls are predefined for 4 different modes: walking, driving, map and menu operations.
- Added distinct accelerate and brake keys for pad driving (RT/LT).
- When pad driving on tempomat, LS has smaller sensitivity - it has to be pressed to it's limits to cancel the tempomat.
- Menu can also be controlled with any device, and these can be changed at will during menu operation.
- Changing a device during controls menu will change the menu for the current device, so if configuring analog - don't touch keyboard, or you will switch your input control panel.
Additional
- Increased minivan rotation angle
- Dedicated memory ram treshold triggering alternate render decreased from 1024 MB to 920 MB, so videos with 1024MB of dedicated memory will also run on a default (better) renderer (need feedback if ok).
- Plowing and cultivating does not remove fertilizers (so field can be fertilized prior to both ground works).
- Added tempomat for a minivan.
- Mouse wheel for keyboard / Dpad UP Dpad DOWN cycle through available work modes - fixing, rebuilding, scaffolds.
- Fixed bug of turning on header while extending combine unloading pipe.
- Added tempomat info for harvester.
NOTE: Only one analog device other than XBOX Pad can be plugged in. If you have for instance a joystick and a steering wheel plugged in together, only the first will be operational. Plug in only the analog device that you want to use.
PS: We're sorry but the "Wildlife Update" part has to be delayed until the middle of Week 2. Please also note that the Gamepad controlls within the World map are not final and will get some love too ASAP. :)
Best,
Your Toplitz & UMEO Team