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0.55, 2018 01 02 ("Building Material Update" - Part 2)

Hi guys,

First official act in 2018: Today we found our game within the Top New Releases category of Steam's 2017 Best of. We want to thank you all for your love and support - please keep spreading the word. :)

Here's the changelog for the promised second part of the "Building Material Update":

- Default materials removed from the HDS Pickup. These have to be bought now and loaded/unloaded for transport
- Material objects can be lifted by HDS Pickup crane and placed either on the minivan, or on the ground somewhere
- Material objects can be placed on a van in specific places on the platform
- Rebuilding material that's already carried can be selected from material source again. Also can be bought again. Depends on player's choice
- Improved manipulation params and controller resolution for minivan crane
- Material sources on a HDS Pickup, ramp and anywhere in the world should be properly saved and loaded
- If dropped on the ground, material objecs have real world physics
- Improved priority texture settings, including quality of building materials and rebuilt textures for cards with 2GB and less VRam
- Fixed bugs in calculating loading progress bar
- Fixed barn element that was turning from airbricks into bricks
- Fixed bug of a wrong fov when enering a vehicle with ES on

NOTE: Materials are still very cheap to buy and unlimited from a source for now.

We wish y'all a great start into 2018!

Your Toplitz & UMEO Team

EDIT: Hotfix was rolled out:

0.55a, 2018 01 02
- Cannot lift materials from the world (so older material sources,
neighbours' material sources and so forth). Only bought material sources
can be lifted and transported