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Patch notes for version 70
- Several crash fixes
- Fixed progress not being saved when leaving multiplayer games
- Stuttering fix when using non pixel-perfect rendering
- Notifications are now queued up instead of showing all of them at the same time
- Added ability to ping to other players (bind in control options)
- Added Discord rich presence
- Added lobby player list
- Added repeating class titles beyond NG+4
- Fix upgrade menu clicking needing some mouse movement
- Fixed long shutdown time on Linux
- Fixed issue with character titles becoming desynced with your NG+ progress
- Added option for having a minimap in the top-right corner
- Added ui_hud_coop console variable for diabling Coop HUD
- Shatter no longer spawns from the player when there is no line of sight to the enemy killed
- Fix for comet cooldown on level 1
- Added effect for spirit cloak