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Patch notes for version 81

  • Fixed OpenGL/Intel startup crash
  • Several other crash fixes
  • Fixed pathfinding issue where enemies would sometimes fail to find the way
  • Fixed several issues where game broke when resuming in or around bossfights
  • Getting pushed through walls should now be much less common
  • Added "g_extra_players" cvar for making the game harder
  • Added "ui_speedrun" cvar (1 = show run timer, 2 = show run timer + level splits)
  • Fix for Ranger being able to shoot powershot through walls
  • Several minor visual fixes
  • Magic Missiles, Increased collision size so they are easier to hit
  • Thundersnow, longer cooldown and lower lifetime of frost orbs
  • Thundersnow, decreased wind strength slightly
  • Thundersnow, no longer shoots 3 frost balls in mp
  • Lich and Eye mini bosses can now be disarmed and affected by debuffs(magebane, shieldbreaker, talisman of decay)
  • Cape of the Flamewalker, now immediately applies damage when in range
  • Ghosts and flowers can no longer be affected by bleeding