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Patch notes for version 70

  • Several crash fixes
  • Fixed progress not being saved when leaving multiplayer games
  • Stuttering fix when using non pixel-perfect rendering
  • Notifications are now queued up instead of showing all of them at the same time
  • Added ability to ping to other players (bind in control options)
  • Added Discord rich presence
  • Added lobby player list
  • Added repeating class titles beyond NG+4
  • Fix upgrade menu clicking needing some mouse movement
  • Fixed long shutdown time on Linux
  • Fixed issue with character titles becoming desynced with your NG+ progress
  • Added option for having a minimap in the top-right corner
  • Added ui_hud_coop console variable for diabling Coop HUD
  • Shatter no longer spawns from the player when there is no line of sight to the enemy killed
  • Fix for comet cooldown on level 1
  • Added effect for spirit cloak