Developer postOriginal post (opens in a new tab)

0.0.0.27 Released - Save and load layouts, minor bug fixes.

  • Save and load layouts - access 8 slots to save and load layouts
    • Layouts are stored and restored per mode (Session, Note and Mixer).
    • The current state is saved on exit and restored on load - so it always comes back the way it was last time.
    • The reset button also operates per mode so hitting reset in session mode clears the session mode layout only, hitting reset in note mode clears that only etc.
    • Saving and loading a layout slot restores all modes - Session, Note and Mixer.

  • Menu system - Curved UI, added save and load slots on the right, improved text clarity.
    Blocks are hidden when the menu is opened. On loading a layout the blocks are displayed for 2 seconds.

  • Interaction improvements

    • Grab blocks without touching them (grab close to them) and they can be moved without triggering.
    • Hold a block and you can trigger it with the other hand.
    • Scale options are displayed on the blocks when touching 'Scale' in note mode.

  • Minor bugfixes

    • Blocks can now trigger when the hand controls are visible whilst hitting the block.
    • Fixed - some Visual FX could get stuck on in Eye Candy mode.
    • When using the XYZ control, Visual FX are no longer applied to the triggered block (There was too much going on at once).
    • When XYZ controlling pitch bend, pitch bend is now reset on letting go of the grip button, not after the sphere has closed.
    • Boundaries in the indoor scene now work consistently.