Police Adventure — Patches v0.006216–v0.006234
Hello, Officers!
This combined update introduces a major overhaul of the Stolen Sedan Pursuit and important improvements to missions, vehicles, officer deployment, and interfaces.
- Converted the Stolen Sedan Pursuit into a fully playable mission featuring a vehicle chase, parking phase, on-foot approach, suspect pursuit, containment, and arrest.
- Rebuilt the pursuit location as a much larger and more detailed commercial and warehouse district.
- Added improved vehicles, traffic, roadside buildings, wet-road effects, lighting, environmental props, vehicle exhaust, and collision effects.
- Added police lights and an authentic siren that can be toggled while driving.
- Added vehicle health, collision damage, breakdown and bailout systems, improved suspect-driving AI, and better pursuit balancing.
- Improved mission objectives, route markers, camera behaviour, collision recovery, runtime guidance, and protection against mission-flow blockers.
- Selected officers now join the Station Chief during the on-foot pursuit and help contain the fleeing suspect.
- Improved several police interfaces and added a clearer End-of-Day Report.
- New Game now allows players to create a persistent custom Station Chief with their own officer name and appearance.
- Mission staffing numbers now clearly represent selected roster officers, while the custom Station Chief automatically joins the field team.
Existing saves, mission progress, achievements, and total field-team sizes remain compatible.
Thank you for supporting Police Adventure during Early Access.
Stay safe, Chief!
— Fantasy Gaming