Police Adventure — Patches v0.006106–v0.006113
Hello, Officers!
This combined update includes improvements released between v0.006106 and v0.006113.
Steam Achievement Improvements
- Improved Steam achievement initialization and synchronization.
- Added recovery for locally earned achievements that were missing from Steam.
- Improved support for achievements earned through older saves and replayed missions.
- Added clearer Steam connection and synchronization diagnostics.
- Updated the Windows Steam runtime packages and required native libraries.
Mission Visual Improvements
- Added a clearer objective marker to the Officer Qualification Course.
- Improved props, environmental detail, and character placement.
- Enhanced visual readability in the Convenience Store and Search Warrant missions.
- Added further mission-scene polish to make important locations and objectives easier to identify.
Display and Time Fixes
- Fixed Windowed mode so the game properly exits fullscreen and remembers the selected setting.
- Added a continuously advancing in-game clock.
- One real-world second now represents one in-game minute.
- The Desk UI now displays the current week, day, and time instead of always showing Day 1.
- The game now begins at 08:00.
- Midnight correctly advances the day and opens the report for the day that just ended.
- Weekly rollover and salary processing remain connected to the calendar.
Stability and Packaging
- Released several Steam beta and PCK packaging hotfixes.
- Improved compatibility between debug and release GodotSteam libraries.
- Added additional achievement, display, mission, and time-system regression testing.
- Existing campaign saves remain compatible.
Thank you for supporting Police Adventure during Early Access.
Stay safe, Chief!
— Fantasy Gaming