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New HUGE update Vol.7 - CONTROLS, effects, bases, goods and etc.; Road so far; Future Plans


Hi Pilots,
Its been almost 3 months since early access release. Thank you all for participating and support.

What we achieved:

  1. Coverage: Rock, Paper Shotgun; Games.cz
  2. Youtube Bloggers about us: Scott Manley - https://youtu.be/3tGi2i1vaic Squirrel - https://youtu.be/ra5bIi427o4 (100 more)
  3. 6 Huge Updates - Graphics, Animation, Optimization, Bases, Goods, Gameplay and etc.

Now about update Vol.7:

Most of you asked to change controls, so it happened. We reworked and added new features. (Camera rotation with the mouse, Flaps in jet mode, Lateral shift, Screen effect at the ground and etc.). Feather more we made the game more stable. Special thanks to: Helm, Hozna, Justin, Amir, James, Lats, Richard, Jeff, Matt, Gleb. (Those guys send most of the logs)
Oh and we added new base and a lot of features.

Details:

Controls

Flaps in jet mode -ADDED (increase lift and drag)
Screen effect at the ground - ADDED (an additional lifting force appears next to the surface)
Lateral shift - ADDED
Damage of the opposite engines do not reduce the power
The control sets have been - REDESIGNED (reassign almost all commands-use shift)
Controlling sliders (keyboard) and controller settings -ADDED
Camera rotation with the mouse - ADDED
Calling a service drone confirmation - ADDED

Animation&effects

The game becomes more - OPTIMIZED
Bug effects of the ships - FIXED
Ship explosions effect - OPTIMIZED
New scarab effect (ship) - ADDED
New Quarry Effects - ADDED
The interior of the hangar - UPDATED
The geyser effects - UPDATED
New effects for props, mining platforms and combine harvester - ADDED

New objects

A new base "Quarry" - ADDED (south-east of Raglor)
Dirt roads - ADDED
Piles of stones - ADDED
New loads and containers - ADDED
Models of tanks - ADDED
Set of small props - ADDED
Mining platform - ADDED
Mining combine - ADDED

General

Cities and goods data download - CHANGED (Preparation for the workshop)
Removed duplicate information - Help Screen
Display tips on the download screen - ADDED
Transfer settings and reassignment to any game profile - ADDED
The help screens F1 - REDESIGNED
Heavy container quest - IMPROVED
gamepad control - REDESIGNED
Raglor: reduced runway angle

HUD

Indicators of flaps and mooring mode - ADDED to the HUD
The self-destruct and call drones indicator on HUD - REDESIGNED
height indicators, landmarks, and maximum height - CORRECTED

Bugs

"Jumping" of containers - FIXED
Minor fixes of bases and products
Duplication of passenger -FIXED
Objects hanging in the air - FIXED

Crashes

Game become much more STABLE

Sound

NEW sound effects of geysers, volcanoes and etc.
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P.S. RoadMap:

  • Workshop - May 2018
  • New HUD - July 2018
  • COCKPIT - July 2018
  • Ships traffic
  • Fraction based economy
  • Locations
  • New ships
  • Multiplayer

Thank all who volunteered to test our workshop. And Guys please be more active in HUD and Cockpit Discussions, because development starts now.
Support us with your recommendations and social networks shares.

Best,
Frontier Pilot Simulator Team