Hey Everyone we're back with a final update for 2017! First things first, we've added a new staff, the Monitor. Right now the Monitor acts as a deterrent for bullying. If a monitor spots a bully in the halls of the school, they'll drag the bully all the way to the principal's office to be told off!
In the future the Monitor will also keep an eye out for truants and possibly other bad behavior (any suggestions?). The Monitor's standard behavior is to patrol the cafeteria, but you can also route the Monitor to check out specific areas for bullying.
NOTE: Bullying may be unbalanced at the moment, so let us know what you think and we'll adjust the balancing as soon as we can.
Traits
To aid in identifying delinquent students, we've added some UI changes to identify them. Delinquent students will now be tinted red, and if you click them to open the student profile, you'll see there is now a new classification called "traits". For now, traits only mark out delinquent students, but in the future students will acquire both positive and negative traits.
Build Tabs
We also added a some UI/UX improvements. We noticed that the build items were starting to add up, so we have them in tabbed form now.
Calendar
We've added a calendar. It's a minor UI improvement that only shows you the current and last day in the school year. But in the future it will include other important dates like when a health inspector might show up at your school.
New Build Objects
There's a few new build objects like colored walls, colored carpets, and fence doors that were requested by folks.
We were hoping to get the guidance counselor out as well, but a couple of urgent bugs got in the way. Speaking of which, from now till January we will be focusing almost exclusively on bughunting and fixing.
Changelog
Features
Monitor Staff
Rude students will tease in class (effect is same as rowdy students)
Added Traits
UI
Tinted Students
Show traits in student profile
Calendar
Tabbed Build Items
Objects
colored walls
colored carpets
Fence Door
Staff Fence Door
Bugfixes
Fixed newly hired teachers not teaching after being assigned to a classroom
Optimized character drawing
Fixed certain save files not loading
Adjusted balance for rowdy students (less rowdy students)
Principal stays in place more to scold more students
Reduced wait time of student in principal's office
Students no longer eat during class time
Fixed Too many heap sections game crashing bug
Student prioritizes detention over needs (stays in detention instead of going out to eat)