
Hey everyone, we are moving the candidate build to the default build today and are excited to share some new mechanics with you. Thanks to everyone who tried out the Test and Candidate builds and helped us find some bugs! We're hoping this update should be relatively bug free *finger crossed*.
School Maintenance:
The big mechanic this month is maintenance (see above). Certain objects will become damaged over time, and you will need to assign a worker to repair them. You can now also set up routes for workers so that they automatically repair any broken objects they find.
Reports:

Reports help you understand what's going on in the school. Currently we have classroom reports and delinquency reports, but we will slowly roll out other reports over the next few updates.
Classroom Report and Teacher/Student Ratio:

The teacher to student ratio is now in effect in the game, which means no more giant classrooms! The larger a classroom is the worse the kids' learning will be. You can see this information, amongst other things, in the classroom reports.
Delinquency Report:

The Delinquency Report shows you how many monitors and counselors you have, as well as the different kinds of delinquents. You will also see when delinquent students are currently in a counseling session.
Object Variety:

We're working on having random items come out of objects to add a little visual variety in the game. The first thing we added this to was the vending machine, which should now spew out chocolate and granola bars, sandwiches, and even onigiri!
This will be added to more objects in the game in the near future, like having different musical instruments and different artworks in the art room.
Tooltips:
We've added quite a few tooltips now to help you better understand how everything in the game works.
Game Adjustments:
We made a few adjustments in the game, including the following:
- Learning outside the classroom: During class hours, students who go outside the classroom to use the toilet or eat will still get learning points but at a lower rate.
- Faster movement during class hours:During class hours students who go outside the classroom will move faster.
- Faster time: Game time has been returned to 1 minute per game hour.
- Teachers only have one specialty subject:Teachers will have one specialty subject in which they will have a 'high' stat. While the rest of the subjects will have low values.
- Updated utility costs: Electricity and water costs for some objects have been lowered.
- Clicking hire teacher button moves teacher immediately into selected department:Teachers will be automatically assigned to the current selected department, whereas in the past the player needs to click the slot in the department,or else the teacher will be assigned to the teacher pool.
- Increased probability for littering: The chance for students to litter has been slightly increased.
- Lowered probability for delinquent students: Some balancing updates have been made to reduce the amount of delinquent students in the game.
Bugs Fixed:
- Objects became immediately broken at the start of the day
- Unable to create additional Janitor and Monitor Routes
- Exam Results UI is sometimes blank
- Incorrect repair fee for broken objects
- Cooks are glitched stuck on the canteen benches when cleaning up the leftover plates from the tables
- Improveed janitor cleaning
- Sound stop playing when zoning a classroom
- Cafeteria and PE teacher observed as bug (PPA-5281)
- Hire button does not work and can't hire new teachers (PPA-5278)
- Routed workers do not repair almost broken objects
- Repair Button Does Not Appear When Clicking on Broken Objects
- Funds not being deducted after repairing
- Repair Icons Left Even After Dismantling Object
- Black screen after loading a game and going to main menu (PPA-5240)
- Construction workers are unable to repair some broken objects in different zones
- The piano does not appear after placing or building it
- Clicking the broken object notification sometimes redirects to to a vacant tile
- Objects with 2 words are not separated with a space in between on the broken object notification
- User gets stuck on the loading screen after loading a save file, plays a few minutes then loads another save file
- Janitors are unable to clean some pee spots on some toilets and urinals, and they get stuck
- Subject scores on the Report UI can result to negative values
- Durability decreases even before school year is started
- "Electricity" and "Water" texts appear on Zone Edit
- School did not close down on the first day making the school have negative funds
- Almost Broken Object icon does not change to the Broken Object icon when durability reaches 0
- Dirt error when saving and loading a file
- The lower-left part of the close button on the Report Card UI is not responding
- Mac build will not launch.
- Routes from previous game persists when loading or starting a new game
That's it for now, we'll be back with more soon!
