Greetings,
BattleBit has been in development for quite some time, and whilst we've wanted to strive for the hardcore community, we've noticed it's not a path that will help strengthen our community. We have decided that we will be transitioning from a hardcore perspective of the game to a more casual shooter. Now for those hardcore players... we're very sorry for the change but we will definitely help cater future updates towards both sides of the community as best as possible. A little sneak peak of some changes that will be made to the game are Attachment Unlocking for your Account instead of for each round of a match, Attachment Skins, Weapon Gadgets, Ranking System and so on. A lot of changes will be taking affect within Build 100.80 that will be used to reach more of a casual player base. A lot more information about these changes will be released but until then... here's our Update Notes for Build 100.80!
Update Notes (Excuse any spelling/grammatical errors)
Fixes:
•Player Icon bug's after the second deploy is fixed.
•Explosion Casts to the environment is now more stable.
•Ammo Boxes Fixed
•Leaning Left-Right is now disabled when another key overwrite the same key
•Disabled able to enter enemies team's vehicles
•Delay On Entering vehicle is now removed.
•Removed Extra Block Delay on Putting Claymores
•Fixed Claymore Icon appear delay on screen
•Vehicle Y Error Has been fixed
•Player Head Movement Stream Fixed
•Mouse Movement at turrets while on menu or chat is now fixed
•Custom Camera's Shake Screen fixed
•RPG Quick Draw Animations Fixed
•Tank Shooting wrong accuracy fixed
•FootStep Sound Playing while jumping
•FPS Arm's Uvs fixed
•Russian Uniform Texture 1-2 Fixed
•Explosions to objects by range damage calculation function fixed
•Claymore On menu Mouse Fixed
•Server doesn´t* respond when mutliple people connect is now fixed
•Ammo box does not fill the gadget, if gadget is fully used before.
•Leaning Left-Right is locked when same key used for something else
•Player Movement Delta Movement Glitch Fixed
•Unable to get out from vehicles fixed
•On Repait Shot,second shot's accuracy bug fixed
•Player Kills&Deaths&Xp&Ranks are now storing correctly
•Master Server Listening Client&GameServer message's fixed
•Game Server Verifying Incoming Player Requests Fixed
•Mutli Attachment Store for all weapons fixed
•Sniper Scope Keeps when player dies or while getting into a vehicle etc
•Infinity Level Up Fixed
•Snipers kills instantly,dont get down
•Master Server connection fixed for some people [Withkeygames and others]
•Level Unlock&Attachment unlock etc blocking UI fixed
•Everyone's Stats are being saved when server closes
•C4 No UI for Team B fixed
•Sounds does not play while not deployed
•Squads bugs when squad leader leaves game fixed
•Main Menu Options dont work fixed
Upgrades:
•Vehicle Movements are now using Interpolation + Exterpolation (Compressed to 2 bytes)
•Added Connection Queue
•Added Ability To Change Volume of Progress Sound Effects
Changes:
•Game Options Are Redesigned-Fixed
•Proning & Crouching etc movements are now faster
•Sights Zooming Logic is changed
•Frag-Smokes are now faster
•Chat Stays 2 times longer when someone types
•RPG Draw Animations are now faster
•Tank Physics reworked
•Added Apc Camera Shake
•Apc Gunner Changed
•RPG Rocket nerfed & Drop Added
•New Weapon-Attachment Unlock System Added
•Now you can run while reloading weapon
•Loadout Selection Background and Image Effects Changed
Optimizations:
•Game Explosions Lag Fixed
•Player Movement [Receive] Position Vector's Pooling is now better.(Less Garbage Collector work)
•Vehicle Movement [Receive] Position Vector's Pooling is better now.(Less Garbage Collector work)
•Rockets now self destruct after 12 seconds
•Smokes Optimized
•SSAO Optimized
•Bloom Optimized
•The sounds on destrucations are optimized
•Maps Optimized[LODS]
•Map Objects Optimized[Colliders]
•Started to use POOLS for bullets
•Building-Wall Syncing Optimized
•Player HUD's seperated mutliple Canvases for dynamics and statics
•Player Movement bug fixed while in vehicles[Bug was causing lose performance]
Features:
•Game Music is now licensed.
•Now you can bandage yourself without switching to bandages by holding "J" button (Limited by your bandage count)
•Now you can throw frag/smoke by hitting "G"
•Added Ability to Pick Claymores back up
•Added CantedRedDotSight
•Added Road Kill
•Added New Particles For Vehicle Rocket Blasts
•Added new Effect -> Heavy Armored Vehicles Rocket Bounce
•Added First Person Driver Hands and animations
•Squad Leader Role Added
•Added All of the Key Bindings to the Options Menu
•Added Auto Follow Current Player On Map
•Added ability to suicide by typing '/suicide'
•Integrated 3rd Party Sound Engine 'FMOD' for Shots-Explosions- Environment Impacts
•Now the Skins Customizations are being stored
•Added Bullet Shell Sounds
•Added Objects can be broken/exploded by bullets
•Added ability to interact with environment
•Added Engine Sound Option On Options
•Range Finder Added
•M320 Grenade Launcher Added
•Added able to see killer's loadout and kill - death counts
•Riot Shield Added
•Horizontal Grip Added
•AmmoKit Added for Supports
•Anti Vehicle-Personal Mine Added
•Repair Tool Added
•Bipods are now functional
•C4 Fully Reworked-Made
•Added Animation and sound effect for unlocking weapon-attachment-skin etc
•SSG69 Sniper Rifle Added
•Sniper Scopes implemented
•L86A1 Light machine gun added
•Mp7 Sub Machine Gun Added
•Master Server Pings Clients to be sure they are alive(25 seconds time out)
Thank you for Supporting BattleBit throughout the past year!