Greetings, Volunteers!
We’re two weeks into the game’s release on Early Access, and we’d like to start this update by thanking each and every one of our players for their interest and support.
We understand that DESOLATE has a long way to go, and we decided to line out the roadmap for future updates, from now through April. These updates will feature enhanced AI, new enemy types and combat mechanics, as well as general game improvements.
Patch 1 - March 1
Madman AI improvements and new attacks, additional model variety Rebalancing of in-game economics Changes to weapon repair systemPatch 2 - March 10
Marauder & New Light Soldiers AI improvements and new attacks Player Room CustomizationPatch 3 - March 20
Additional Madman Variety General Gameplay ImprovementsPatch 4 - April 2
Grootch AI improvements Updated Combat SystemPatch 5 - April 9
Dorg & Vanoga AI improvements and new attacksPatch 6 - April 26
Additional New Light Soldier Variety In-game Scripted Events Additional animations and sounds for Oasis NPC’s
Some dates may change due to the unpredictable things which happen in game development too often ;)
Bug fixes, additional UI upgrades and other quality-of-life improvements will also be coming along with the updates listed above. Work on additional story missions is already underway, and we’ll be sure to keep you posted with an estimated release date as soon as possible.
If you have any ideas or suggestions for DESOLATE, please leave a comment below or make a thread in Steam Discussions, any and all feedback is greatly appreciated.
And of course, if you’re enjoying the game - please don’t hesitate to give us a review!
***
🇺🇸🇬🇧Please write your comments in English only
🇷🇺Новость и обсуждения на русском в официальном сообществе Вконтакте