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Alpha 7.4: More Events!

Ok guys, getting ready for Alpha 8! Scenarios, new Town growth mechanics and above all: The Network (Trade Routes revamp) is around the corner (I'd say 2-3 weeks). Meanwhile we're presenting you with patch 7.4: new event system! You will be able to choose the frequency and type of events spawned, and we tripled the amount of events that can happen! This will make planning a lot more important, as we'll throw many more curveballs your way!

Now, I got a small favour to ask of you: I really want to hear your thoughts, so please, hop on the store page and leave a review. It doesn't have to be good or bad, I just need to hear from you guys. Of course, I'm always available to chat, either here, Discord or email!

As usual, I strongly recommend you start over (save should load fine, but I still think you should start a new map due to the gatherer and economy changes). If you don't want to risk it, hop on the PreviousBuild branch :)

Improvements and Changes

  • Many more events and different diffculties for them (careful with "Cruel"!)
  • When you hover over a label with the mouse, it will move in front of other labels.
  • Halloween is officially over. No more spooky maps.
  • Increased map size of Large Maps by a lot
  • New Water Shader!
  • Moved Language setting to interface from gameplay.
  • Updated the Korean Atlas for better translations
  • Adjusted a few Translations in the Tutorial for better clarity.
  • Adjusted the Tutorial to mention all three End-Game Products.

Bugfixes

  • Fixed a bug where Settlements would not spawn a Hardware Store
  • Fixed a slide on the Tutorial that was missing some text.
  • Fixed a bug that would cause Trains to explode when entering a Tunnel.