Ok guys, getting ready for Alpha 8! Scenarios, new Town growth mechanics and above all: The Network (Trade Routes revamp) is around the corner (I'd say 2-3 weeks). Meanwhile we're presenting you with patch 7.4: new event system! You will be able to choose the frequency and type of events spawned, and we tripled the amount of events that can happen! This will make planning a lot more important, as we'll throw many more curveballs your way!
Now, I got a small favour to ask of you: I really want to hear your thoughts, so please, hop on the store page and leave a review. It doesn't have to be good or bad, I just need to hear from you guys. Of course, I'm always available to chat, either here, Discord or email!
As usual, I strongly recommend you start over (save should load fine, but I still think you should start a new map due to the gatherer and economy changes). If you don't want to risk it, hop on the PreviousBuild branch :)
Improvements and Changes
- Many more events and different diffculties for them (careful with "Cruel"!)
- When you hover over a label with the mouse, it will move in front of other labels.
- Halloween is officially over. No more spooky maps.
- Increased map size of Large Maps by a lot
- New Water Shader!
- Moved Language setting to interface from gameplay.
- Updated the Korean Atlas for better translations
- Adjusted a few Translations in the Tutorial for better clarity.
- Adjusted the Tutorial to mention all three End-Game Products.
Bugfixes
- Fixed a bug where Settlements would not spawn a Hardware Store
- Fixed a slide on the Tutorial that was missing some text.
- Fixed a bug that would cause Trains to explode when entering a Tunnel.