
Update 2: Small patch to fix the villager inspector card for all resolutions.
- same fix for end screen and score/achievements screen.
- reduced the end music volume based on the global volume.
- window mode now scales with your desktop, on double clicking the window*.
*On dual monitors switching to full screen mode (after maximizing the window) , sometimes doesn't go full screen so press minimize button on the window, and then select full screen again (i am investigating this)
Update 1: Small update to fix the endscore formula. A big update is coming soon!
With the launch of A 2.00 a lot of bugs were introduced due to the amount of new features. Now after one week, update A 2.20 is released! This update brings tons of bug fixing and tweaks as you can see below:
Due to so many fixes and tweaks, this update is not save compatible.
New or Improved:
- improved several behaviors and their occurrence (eating, going to herbalist, etc)
- farmers now take the rawgrain directly to windmills if available.
- added a max 3 limit to some buildings like bakery, windmill etc.
- faster patient list refresh on herbalist
- added one more city to discover and trade on the map
- added iron to trading goods.
- increased trade selling slots for your village for minimum 1 goods slots, to 2.
- improved herbalist job assignment (based on how many buildings and if they have patients)
- added a icon status for bakery houses, when cooking. + fixed the cross for herbalist
- added tool tips for the region map
- bakers now take the grain form windmill or barn when needed, no need for farmers
- road now regenerates around the building if it was destroyed on construction.
- villagers are now spawned with 90 energy, food, and water, this will give you enough time to build your village.
- if management is researched on unassigning a villager from the jobs window, it will unassign the lowest skill member for that job.
Bugs fixes:
- fixed several bugs with trading and exploration
- fixed a few bugs with the kids behaviors
- fixed a bug with villagers getting stuck in buildings or teleporting (due to the new features)
- fixed a bug where miners/foresters where aiming for resources out of the map
- fixed a bug with some houses not being occupied
- fixed a bug with herbalist cross not showing
- fixed a bug with store ui not showing the proper grain total
- fixed a bug with fisher not fishing
- fixed a bug where the energy was draining to fast
- fixed a bug with baker not being able to bake bread
- fixed several bugs with the herbalist
- fixed a bug with villagers not eating during the day
Thank you for your support and have fun!