·Developer post·Original post (opens in a new tab)
Shields and Visibility Update (7/13)
- Healthbar is fully functional.
- Shields Recharge over time after not taking damage
- Increased other player's hitboxes.
- Damage text is blue when shooting other player's shields
- Damage text is red otherwise
- Damage text size changes based on damage dealth
- M32 grenades ignore gravity for a moment when fired.
- The M32 should shoot straight enough to dual-wield with a rifle.
- Adjusted player hitbox to prevent getting stuck on things
- Admin can change shield recharge rate, max_health, and max_shields.
- Global killfeed text lasts twice as long.
- Healthbar now shows respawn status
- Players Flash blue and red when being shot
- Put a lot of effort into improving player visibility.
- Player lights range is smaller so that is won't shine through walls
- Improved Player handling and decelleration rates.
- Adjusted Fog