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Teams and Game-mode Cleanup (8/21)
- Removed Elimination Temporarily
- Added Team-death match as default game-mode
- Added Teams
- Added Team-picker
- Added Change-teams button to the menu
- Added Friendly fire with green feed-back and half-damage
- Added Green outline effect to teammate
- When a teammate shoots an enemy, their outline will show up
- Added New Scoreboard with support for highly adjustable teams
- Teams names, score, and total stats are shown on leaderboard
- Scoreboard can show different stats based on game-mode, but not yet
- Scoreboard is fully dynamic and should be able to support hundreds of players
- Added Some icons to the score-board
- Fixed Reticles
- Adjusted all player lighting, this time it's looking great!
- Picking up a lot of stuff shouldn't make you too bright anymore
- Adjusted player and loot outlines
- Removed a lot of unnecessary vertices
- Optimized the outline effect to use less player pieces when at long distance
- Reduced Enemy Outline Duration on hit.
- Added toggle for Bullet holes in the escape menu
- Moved game-modes to moddable json format
- Removed a bunch of cVars
- Moved Ammo Control To Gamemode
- Moved round time to gamemode
- Added adjustable win-conditions.
- Game-modes will automatically customize based on the number of teams
- FFA Virus has a custom team-set, seen on the leaderboard.
- Added support for reaching kill/point limit before game is over.
- Exceptions are now handled correctly, and you will be kicked from the server.
- Game-modes were redesigned to be fully moddable.
- Cleaned up a ridiculous amount of stuff.