Adjusted Map
Adjust All weapon stats
Added new weapon: Spring-Rifle
Added Burst-fire Support
Trying a new way to cycle weapons, 1-3 still.
Added Self-Kill Support to server
Players who fall out of the map for any reason will die.
Limited player upwards velocity (prevent infinite rocket jump)
Removed Tech Landing for now
Improved Player-Client weapon interactions some more
Added a penalty to changing weapons, will be customized per-weapon soon
Replaced Black with orange for now
M32 Grenades now match their players' colors(edited)
Modelled + Added 4 Ammo pickups for m32.
Added outline effect
Added ability to pick-up ammo. (Hold e)
Ammo gravitates toward the player on pickups
Player flashes on item loot
Smoothed player Weapon flashes
Added sounds on ammo pickups
Made progress on randomly generated weapon drops
Added some static loot that you can pickup.