Developer postOriginal post (opens in a new tab)

More weapons, Explosions, and Optimizations (7/8)

Added M32 Grenade Launcher
Added Explosive Damage
Added bigger hitmarker for direct-hits.
Added Pop-up Damage to GUI
Completely Rewrote Weapons Controllers
Added support for multiple weapons
- Different Models/Weapon stats
- Different Projectiles
- Different Animations
- Different Particle Effects
Added support for dual-wielding different types of weapons
Added Particle effects for both weapons
Tweaked Player Visibility
Removed Wall-Jump Debug Objects
Added Player knockback on explosions
Adjust Maximum veloicity and aerial deceleration to help with rocket jumping
Heavily optimized Network Code