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Teams and Game-mode Cleanup (8/21)

  • Removed Elimination Temporarily
  • Added Team-death match as default game-mode
  • Added Teams
  • Added Team-picker
  • Added Change-teams button to the menu
  • Added Friendly fire with green feed-back and half-damage
  • Added Green outline effect to teammate
  • When a teammate shoots an enemy, their outline will show up
  • Added New Scoreboard with support for highly adjustable teams
  • Teams names, score, and total stats are shown on leaderboard
  • Scoreboard can show different stats based on game-mode, but not yet
  • Scoreboard is fully dynamic and should be able to support hundreds of players
  • Added Some icons to the score-board
  • Fixed Reticles
  • Adjusted all player lighting, this time it's looking great!
  • Picking up a lot of stuff shouldn't make you too bright anymore
  • Adjusted player and loot outlines
  • Removed a lot of unnecessary vertices
  • Optimized the outline effect to use less player pieces when at long distance
  • Reduced Enemy Outline Duration on hit.
  • Added toggle for Bullet holes in the escape menu
  • Moved game-modes to moddable json format
  • Removed a bunch of cVars
  • Moved Ammo Control To Gamemode
  • Moved round time to gamemode
  • Added adjustable win-conditions.
  • Game-modes will automatically customize based on the number of teams
  • FFA Virus has a custom team-set, seen on the leaderboard.
  • Added support for reaching kill/point limit before game is over.
  • Exceptions are now handled correctly, and you will be kicked from the server.
  • Game-modes were redesigned to be fully moddable.
  • Cleaned up a ridiculous amount of stuff.