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Spectator Polish and Bug Fixes (8/16)
- Loot no longer glows in the distance when picked up by an enemy.
- Added Header GUI to make it clear when you aren't respawning
- Smoothed out spectator-mode, but it won't be 1:1 for a while for performance reasons.
- The crosshair is now correctly implemented in spectator mode.
- Clicking the mouse buttons changes target in spectator mode.
- Fixed a bug where killing yourself prevented spectating.
- Fixed a bug where trading with another player could prevent spectating.
- Polished Camera Transitions
- You no longer spectate other players momentarily before respawning in skirmish.
- The escape menu will show up above all other elements now.
- Fixed some bugs with state transitions and missing GUI.
- In-Game Timers are way more accurate and account for lag-spikes
- Fixed a bug which caused enemies to have glocks instead of their actual weapons.