This update to Stealthscape brings back the long removed Weakling enemies along with a few new ones and some changes to previous ones. There's also been some updates to the existing campaign stages, and as a result leaderboards for some have been reset. Specifics can be found on the Trello.
v0.5.1 BETA
+"Combat" Update
..+Added Weaklings (1hp, follows when near)
..+Added Speeders (2hp, follows when hurt)
..+Added Tanks (3hp, follows when near and shoots missiles)
..+Added Torpedos (1hp, homes when player passes in front)
..-Circlers and Chargers now have 3hp
..-Shooting a Doppelganger kills the player
..-Player's fire rate has been lowered to suit these additions
+Updated Tutorial
+Stages have been updated/completely replaced
+Added Trigger (Activates a tag when player is in it's bounds)
+Added Camera (Set camera position, zoom, speed, and fx)
+Added Zoom Level in the Settings
+Added Delete Save in the Settings
-Enemies now activate buttons and pressure plates
-Your final score now shows on the end screen
-You can now play from a replay from the pause menu
-Editor Camera now stars on the player spawn
-Misc Changes + Bug Fixes
v0.5.1a BETA
-Fixed a bunch of bugs with Torpedos
-Updated the timing of the song in World A to be how it should have been
v0.5.1b BETA
+Added more Customization options
+Redid the crosshairs and added new ones
-Version number is now located in the settings
-Tanks no longer move
-Zooming no longer looks weird
-Other misc bugfixes
Visit the Trello for more on this update and future updates!
https://trello.com/b/h69qJjRQ/stealthscape