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Patch Notes - 7/28/2017

-Adds a shrub (Loot of leaves).

-Adds of the names of objects manufactured in the inventory.

-Adds a random number of balls into the ammunition boxes found.

-Adds a system of respawn of the vegetation that the player can recover.

-Adds animations when the zombies attack the player.

-Adding a corpse of the player when he dies.

- Slight improvement of the ia of the zombies (remains stun 1 / sec after taking a blow of ax or when it bumps the player).

- Slight improvement of the rabbit's ia, these do not cross the walls anymore (displacements to be improved).

- Slight modification of the map (North, East).

-Resolution of a bug that gave rotten apples instead of cloth when the player mined a zombie carcass.

-The dog food now makes you water and food (very little).

- Adjustments of the dialogues of the merchants (they are no longer under the barriers of the camp).

- Resource spawn settings (rocks, trees, etc., no more spawn in homes or unsuitable locations).

Thanks all for you support!