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Beta Test Feedback

Hello!

First of all, we would like to thank each and everyone of you that took the time to participate in our beta test.
That being said, we’ve collected all of your wonderful feedback and are planning to implement some changes based on them.

Controls

There were lots of feedback regarding how controlling your character felt in the game. Based on your feedback, we’re looking into how to make jumping more satisfying. Also, we’re going to reduce the time it takes to cancel attack animations so that combat can feel more fluid. Improving how character control feels is one of our highest priority tasks. We’ll try our best to make controlling Arum as responsive and fluid as possible.

Difficulty - Bosses

There was feedback about the overall difficulty of the game but there seemed to be a general consensus among testers saying that the 2nd boss was too difficult. We gave it a lot of thought and decided to reduce the amount of damage the 2nd boss deals to Arum. We want the game to be fun and challenging, but we don’t want to frustrate users, especially early on in the game. Balance changes are always difficult to make as perceived difficulty is subjective to each user’s skill level. However, we’ll try to aim towards making our game’s main contents accessible to the general public.

Quality of life improvements

We’re going to make some QoL changes to how the in-game map functions. We’ve watched as some of you had trouble using the map and navigating to the next objective. We hope the changes we make will make it easier for users to utilize the map function.

Others

We’re also planning to make some changes to the UI/UX based on your feedback.

Again, thank you so much for participating in our game’s beta test. We promise to deliver the best possible gaming experience with our game to you.

Discord : https://discord.gg/94qFECw