This update brings another visual overhaul, a new upgrade system and tightens up combat mechanics and player physics.
- Combat FX adjusted for better visiblity and damage feedback
- Levels now have randomized color schemes and improved fidelity.
- Player ship handling made more responsive
- Player weapon projectile speeds rebalanced to be more consistent and easier to aim
- 3 new enemy types added
- Enemy missiles can now be shot down mid-air
- All weapons now drop with a random power bonus
- The damage a weapon deals is affected by the level of the weapon plus the player's power level compared to the level of the enemy it hits
- Added data core pickups that allows the player to select one of 18 different upgrades
- Added armor pickups that increase the player's damage resistance
- Orbiguns now have infinite ammo but can be lost by taking damage
- Each Orbigun has 30 health