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Release 1.1.1a

Hello everyone,

This patch is mostly combat updates and bug fixes. There are also some small performance upgrades. Occulsion culling has been disabled because it was causing glitches with the terrain and causing performance spikes.

New Features
- New combat NPC (Golem)
- Combat system and damage calculations simplified
- Health now regenerates quickly after 20 seconds of no combat (was 60 seconds)
- Coin bags can now be stacked in the inventory
- Withdraw interface can be used with 1 hand if the other hand is holding something
- NPC names now appear on their dialogue window
- Health bar system updated, shows player and combat npc names
- NPCs drop new items

Bug Fixes
- Fixed issue where player/npc names can flash red
- Items that are in your toolbelt or in an NPC's hand are not inspectable anymore

The patch for next week will contain lots of fixes and improvements to the mining/lumbering/crafting system.

Thanks everyone,

John