What's new in Endless ATC:
- New option to choose between plane label styles: there's now a 2-line and a 4-line option, in addition to the default 3-line plane label. In real life, radar display layouts differ per country/facility, but in the game you can choose a style in the display menu that may look closer to the real thing. The compact 2-line ('American style') label alternates between current altitude+speed, and mode+type. The 4-line label shows all the data from the default label, plus the plane type, target heading and target speed.

- The text at the bottom of the screen has a black background for better readability when plane labels overlap.
- Handoffs for departures are now only allowed from 3000+ feet above the ground, to avoid (accidental) early handoffs and to encourage the player to handoff planes when they're high&safe in the airspace. It's the players responsibility to keep the planes separated until planes reach the top of the airspace, so it's best to keep them in control till they're near the top altitude, to avoid future incidents with nearby planes.
- Lowered area restrictions at EDDF by 500 feet, to avoid issues with low GA traffic causing incidents that couldn't be avoided by the player. And it's actually slightly more similar to the (more complex) real life situation.
- Added some more hints for beginners, to make it easier (hopefully!) for them to land their first plane.
- Several minor adjustments.
- Update v3.9.9 (18 July): Fixed some issues with the new label styles, improved holding pattern entry behaviour, and set Lambourne (LAM) holding stack to left turns as in real life.
- Update v3.9.10 (26 Aug): - added more help for beginners: better hints and feedback from pilots when they go around, plus a help button with more info - fixed a crash that could happen when a certain hint for beginners was displayed - several minor bugfixes and graphical adjustments
Thanks for the feedback!