Hi World Dominators!
We are currently working on a new update for Infectonator 3: Apocalypse and we are opening access to the BETA build so that you can try these new features that are still in development, NOW! Please help us test these updates before we roll it out to the masses, we want to hear your feedback and suggestions so that we can make the game better.
To try the BETA build, open Infectonator 3: Apocalypse's game properties, go to the BETA tab, and select "public-testing" branch from the drop-down menu.
Here's the change-log for the public-testing BETA version 1.2.6
- Surrender Kill-Switch - Your doomsday plan fails mid game? Just flip the kill switch to cancel the apocalypse! You can quickly end your run and convert your score into exp points, then start a new apocalypse.
- Auto-Open Body Bags - Added a toggle button to automatically open body bags
- Change item icon in lab to gray if item is not unlocked
- Fix doomon not appearing on continent destroyed if destroyed using nukes
- Fix new game plus modifier for zombie stat
- Fix starting money new game plus modifier bug
- Fixing Disco Zombie behavior, when he is dancing, player can now spawn items/zombies without cooldown
We are also working on other new features. Here is the list of things we are working on right now:
- Casual Mode - A new game modifier for fans of the classic Infectonator. No cure and less panic. Enjoy this relaxing and therapeutic mode where you can destroy the world casually on your spare time. No modifier token is required to activate this mode.
- Harder Difficulty Modifiers - For you who craves tougher challenges, we have something for you too! We are adding several new game modifiers that will make your doomsday planning a lot tougher than it should. You can make your life harder (if you wish) by toggling these modifiers. Scroll down for more details on the new modifiers.
- Leaderboard System - You will be able to track your progress and beat your own high score! Post your score online and compete with EVERYONE to be the best in spreading infections and finishing fastest! And to make things fair, modifiers will affect your score positively or negatively.
Setting your own difficulty has been one of the most requested features. However, we noticed that it's not just the value of the variables (more health, lower damage, etc) that made the game harder or easier, but also how the player's play (your pacing and play style). To address this, we are adding new new-game modifiers so that you can adjust your own difficulty setting in a more meaningful way (not just changing variables).
We have both, positive and negative modifiers that will make the game harder or easier or more interesting. You'll be able to experiment with various modifiers combinations.
For more casual and relaxing play style we'll be introducing:
- Casual Mode - mentioned above
- More Zombie Capacity - you can carry more zombies
- many more
As for those wishing for more challenges we'll be adding these:
- Strike Out - Fail three times and you are out!
- Random Zombie Loadout - With this modifier, you'll have a randomized zombie loadout every time you attack a city.
- City Quarantine Lockdown - Attacked cities will be placed under quarantine lockdown for a few days. You can no longer attack a city twice in a row.
- many more
We would like to hear more from you, our players, for feedback and suggestions. Leave a comment below or join our Discord channel https://discord.gg/toge and let us know what you think about the upcoming update and feel free to suggest new modifier ideas!