We just released a tiny client patch (1.0.0.5 p1). It contains the following changes:
Changelog
[FIXED] Flash/scope did not cover entire screen in some resolutions
[FIXED] Kill assist achievements did not work
[FIXED] Key assignment in controls menu did not work properly
[FIXED] Lua player parameters mousex & mousey did not work (fix requires server update)
[CHANGED] Line of fire (shot) particle optimization
[CHANGED] Some avatar download optimizations
[CHANGED] Servers appear quicker in the server list by using a cached list
[ADDED] Introducing Steam client patches (visible in main menu version info with "pX")
This is a Steam exclusive patch right now but the changes will of course be included in the next full update for all versions.
We are aware that there many people are unhappy with the Linux and MacOS versions but we were not able to solve these issues yet. Sorry! We're working on it!
Info For Server Owners
Dedicated servers have been updated as well but the update is fully optional. The only thing fixed are the mousex & mousey parameters for the Lua player command. You do not need to update if you are not using these.
Also we highly recommend to keep the max player count (sv_maxplayers) on servers low to improve the gameplay experience. Most maps are designed for LESS than 32 players. Good max player amounts are 12 or 16 and in most cases it doesn't make much sense to go beyond 24. But of course you're free to also stay at 32 if you prefer crazy carnage... ;)