Today's update includes two of the new features I talked about in the Roadmap. The new Notification system and the first part of the Town Life system.
Notifications will appear whenever your town run out of a resource that a townsperson needed. The system will only display one notification per resource per day. That way the system doesn't spam you with tons of alerts if it takes a while to get the resource. Notifications will also appear whenever a structure's construction is completed.

Playing around with this system active definitely helped the town feel more connected as it easily lets you know what's going on with the town even when you are out adventuring.
It's easy to add new notifications so if there are additional things you'd like to get alerts about just let me know!

Workers will explore and wander around town when they aren't collecting resources rather than just always stay in front of their house. I might add this functionality to other townspeople, such as the Woodchopper and Cooks, who aren't Shopkeepers, Miners, or jobs related to getting raw food (Farmers, Fishermen, and Hunters).
Seeing townspeople walking around rather than standing idle definitely adds some life to the town. Phase 2 of this will add some more life to the shopkeepers, such as the blacksmiths using their forge and Herbalists tending their crops.
Workers will begin to go for walks after you have about 7 or 8 buildings constructed.
I also updated the title screen with the new HammerHelm logo.

To check out the Roadmap, feel free to read the Announcement:
https://steamcommunity.com/games/664000/announcements/detail/1710706508279875941
