
(click image to see full size)
Making some good progress on branching quests.
Right now when you get the "Broken Sewers" quest, it's always Ratmen in the sewers.
In this branch however, there are no monsters but the pipes are broken So you have to collect them all, bring them to the Stonemason for repair, and then put them all back. I can add other problems related to the sewers now too.
You'll also note that it's now a four part quest in this branch, whereas the Ratman version is three steps. When you first get the quest it will always say "Broken Sewers (1/3)" that way you won't know what's wrong with the sewers until you got to investigate. It could be Ratmen, it could be broken pipes, or it could be something else!
I like the idea of adding non-combat branches to quests that often require combat so once this system is finished I'll likely be looking at other quests that would benefit from new branches too.
