As we look back at our first week of Early Access Launch, we've received a lot of feedback regarding various elements found within the game. We will continue to fix bugs, tune balance, and modify issues as we move forward but we ask everyone to be patient while we implement changes through weekly patches.
Patch Notes:
- Metro Conflict: The Origin Free Trial Access (refer to appropriate posting)
- Friend's list bug fix - We've corrected an error where users were forced to exit to main lobby in order to add new friends.
- Match-making changes - MM was modified to create a new game when minimum of 8 people are present (4v4). Minimum of 6 total players must be in the map-change lobby in order to continue.
- Match Waiting FFA skill bug fix - We have fixed a random bug which incorrectly applied Character Skill while inside MWFFA.
- EXD Boost - We will be adding 100% gold & XP boost to all EXD players during the 2nd week of Early Access. We're also considering to add additional crates to encourage players to experience EXD game mode.
- EXD rule changes - Further explanation below.
EXD Rule Changes:
Extreme Domination' true value stems from how versatile gameplay and strategy can become in order to achieve victory over opponents. Many of our EA users have said that the amount of 'Restore Score'(aka: depleting enemy's score) towards the end of the game is too quick and offers game turning events more often than expected. We've rebalanced the equation to now emphasize teamwork more than before. There are now greater benefit in having multiple teammates within the active circle compared to having just one person stations. Through this change, we hope to encourage players to work as a team to quickly overtake lost points by moving & playing together.
Following is the calculation change we've made to the EXD mode:
We look forward to more feedback as we head into week 2!
MC Team.