Startron v0.152 has been released!
Tweaks & updates
- Allowed swapping between salvage yard shop and the addon fitting screen with H and F regardless of context
- Sky whales are now rarer (they were intended to be a curiosity, but if every gas giant has them, they're just an invasive species/weeds)
- Allowed selling fuel pumps at salvage yards and trading potron at the flora shop
- Moved buying calron and silird from scrapyards to exotic dealers
- Added specific messages to explain template placement on industries
- Improved performance slightly when processing clouds on background entities
- Pressing home now centres the camera on your ship when flying around on an entity
- Tracked cargo & tracked recipe now persist between saves
- Added snowmen
- Moved the bar over in one of the planet ports so the arcade machine lines up better
- Added contaminated canisters to dark ships
- Corrected the border spacing on conversation dialog boxes
- Lithrogen now renders as a river when it's only one tile wide (makes bodies of water on entities looks a bit more natural)
- Everybody now has a pirate hat onboard a pirate station
- Zipship engines now poot out █s when flying vertically and ■s horizontally
- Added a toggle for showing all signs while flying around on an entity or viewing the system
- Incinerators now produce pollution in oxorine atmospheres just like refineries
- The MazeBase level end and doors now have prompts to explain what they're for
- The shopping centre superstructure looked a bit basic so that's been spruced up
- The Unity/Steam versions now support all pitches of beeps found in the native game (so the end of the self destruct sequence sounds right now)
- Added a shimmer effect on chronc ore, chronc bars, gomium ore, gomium bars, valuables & gemstones
- Improved the grass variation
Bugs fixed in this version
- Fixed the darkenstone locking itself out from being uncovered (no wonder nobody's found it)
- Fixed alignment of the right selector arrow on the build menu (it was overlapping the last character of the resonating crystal)
- Fixed missing TVs in one of the station bars and one of the planet port bars
- Fixed bridge viewer effects lingering when leaving and coming back to the bridge
- Fixed bubble seeds showing as planted on yards
- Fixed the total score count in MazeBase (it was wrong most of the time)
- Fixed tiles in MazeBase not updating until the player moved off of the tile