Version 0.77 is now live. Spoilers are hidden behind black bars. If steam doesn't see new version of Witch Hunt, just restart steam.


Changelog:
- Additional fix for invulnerable tree bug.
- Appearance of a deadblind changed. Deadblind is now much more easier to spot.
- Thunder totem replaced with silver crucifix.
- Now at some point, something happens to doctor.
- Now game gets saved after watcher totem installation.
- Added information regarding darkness sense radius in darkness sense description.
- Fixed bug that prevented grass to be rendered on any quality settings if you chose fastest or low quality setting at some point.
- Witch will now use blind scream in its first stage when she's near the player.
- Level design changes in Bellville. Backdoor of the church can now be opened.
- FOV slider no longer blocked on fastest and low quality settings.
- Added warning message regarding FOV on fastest and low quality settings.
- Fixed bug that prevented options warning message about Ultra quality to be displayed.
- Fixed some places where player could stuck.
- Added tutorial message about run button.
- Added horns to final boss.
- Added tip "1 meter = 3.3 feet"
- Other small changes and improvements.