Developer postOriginal post (opens in a new tab)

v0.82 Some changes related to AI, UI and balance.

Version 0.81 is now live.

Changelog:

- Changed behavior of undead dogs and humans when player is unreachable for AI.
- Deadblind now spawns 100 mana cloud on death.
- Fast travel points no longer require player to have full health.
- Evil sight can now be activated with button (Default: v)
- Changed some scripted events.
- New interface and sound for some game informational messages.
- Now player is healed from poisoning when he loads the game. To prevent endless loop of death for players who saved while being poisoned.
- Small level design changes on Bellville level, related to in-game events.
- Some fixes related to doll logic.
- There was a method to abuse game rules that allowed to find Witch super quickly. This is now fixed.
- Fast travel point is now marked on the map.
- New player icon for the map.
- Other small changes and improvements.