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0.7.1 Balance and Bugfix patch

Hey!

Here's a quick look at what I've done this past few days and also a sneak peak into the future. Build is available for beta testers for the weekend. If you have any questions please find me on Discord.

Content

  • Added new forge sounds
  • Added new UI sounds
  • Added support for localization

Balance

  • Rebalanced forge minigame
  • Rebalanced mastery enchantment
  • Rebalanced armor calculations
  • Rebalanced early monsters

Fixes

  • Fixed Ruins of Halxyon colliders
  • Fixed dynamic sort order for ground based objects (rocks etc.)
  • Fixed forge minigame excess popups
  • Added tool quality text to forge
  • Added missing jewelery recipes
  • Fixed Raymond running after closing UI with a button
  • Fixed janky movement - attack monster animation transition
  • Fixed missing recipe for blacksmith's tools enchantment

Plan for the next week's build

  • Boss combat balance
  • Spell balance
  • Sound system rework
  • Options menu - keybindings, vsync, different resolutions
  • Support for ultrawide
  • Trade UI fix
  • Clock UI to show time
  • Day/night cycle rework
  • More visible difference between alchemy results and research scrolls